Fruit Machine Index, Hints, Tips, Cheats , Games - NO emptiers.

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Flashback

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THE BONUSES

The Single Bonuses

BIG SHOT A lamp will animate up and down the current column pressing start will stop the lamp. If the lamp was in the feature board you will enter the feature at this point. If not then the trail will be boosted to the point you landed.

SUPER BOOST Your trail position will be boosted at least into the second level of feature entry.

BOOST Your trail will be increased by a random amount.

REDS IN VIEW

BLUES IN VIEW Any numbers visible in the reel windows of the appropriate colour will be added to your current trail position.

RANDOM A lamp will randomly light further up the trail from position 4 hitting the start button will cause your trail to be boosted to that position. Holding down the Cancel button will slow that scatter down allowing you to pick your entry point.

DOUBLE REDS

DOUBLE BLUES Your current trail position will be double awarding feature entry.

REDS AGAIN

BLUES AGAIN Any numbers on the winline of the correct colour will be added to your current trail position.

The Double Bonuses

SUPER HOLD Each of the reels will start stepping up and down one position. You may use the hold buttons to stop the reels and get either any award in view or any numbers. If you stop the reels with no numbers on the winline then you will be awarded the bonus again.

MYSTERY NUDGE You will be given an unlimited number of nudges that will only stop if you complete a trail or achieve and award of hidden features. Holding the cancel button down allows you to nudge backwards

STEPPA You will be offered the chance to step the reels either up or down. The reels will then start stepping in that direction. Any numbers falling on the winline will be added to the appropriate trails. If a win falls on the winline that win will be awarded. The reels will keep stepping until either a win, a complete trail or hidden features are achieved. Holding the hold buttons will stop the corresponding reel from stepping. This can be used to force a win or the hidden features onto the winline. If you hold a reel with a number on it will add that number in for every step. If you hold all three reels any numbers will be added very rapidly. Be warned this cheat is very tricky to use effectively.

RESPINS The reels will spin off to a new position adding any numbers to your trail or awarding any three of a kind win. Holding the hold buttons will stop the corresponding reel from spinning. If you have enough numbers showing to enter the feature, hold them. If not then it may be worth holding any reels without numbers hoping no more will spin in and offer the bonus again.

WIN SPIN A three of a kind win will be spun in and the feature entered.

REEL SKILL The three reels step down a position at a time offering the player the chance to stop them in the most beneficial position. Stopping the reels with no numbers on the line will offer another bonus.


THE FEATURES

Money Mania - A series of Cherry wins will be spun ending in a near miss.

Seven Suprise - You will be awarded Red 7's, Blue 7's or Mixed 7's.

Stoppa Fruit - A lamp will scatter randomly across the reels. Hitting the Start button will stop the light and match the lit fruit to pay a three of a kind win.

Super Hold - Allows the player to hold any win in view. This includes Red Bars for Hidden Features.

Stop 'n' Step - One of the three bottom reels will spin and you will be allowed to stop the reel in the best position you can. The other two reels will then step down to make a three of a kind win. If you stop the reel on a Seven then there is a chance that the win stepped to will be a mixed Seven win.

Graphic Cash - A single lamp will illuminate on the cash ladder and animate rapidly up and down. Use your skill to stop the lamp as high as possible.

Pick a Win - A series of wins will be spun onto the winline. When the win that you think will be the highest is spun, press the start button to collect that win. The Red Bars for Hidden Features can sometimes be offered so watch carefully.

Cash Shuffle - Four cash values will appear on the alpha and the shrink. The lines representing the values will then be shuffled. Once shuffled you will have to pick which one you want. If you wait for the choose animation to time out it will automatically award the highest value.

Cash Falls - A pattern of lamps will fall down the award card which you must stop. Once stopped you will be awarded 3 shots on each unlit award from the bottom. A hit will climb an award and already lit awards will be automatically climbed to. When all three shots are spent the award at your current level will be given.

Number Runner - The reels will step round until there are numbers on the winline these will then be counted up the award column and a chance to step the reels further. If the reels step further they will step to the next numbers and climb again else the current award will be paid.

Cash Attack - All three reels line up to Jackpot and the spin off. Using the start button you can skill stop the reels on a win which will then be paid the win. You will the be offered a chance of stepping and paying the next win. This will continue until this chance is failed.

Bank Roll - The first reel will spin and you have to skill stop it. Whatever you stop it on will be offered as a three of a kind win, or you will be offered the chance to spin the next reel. Whatever you stop the third reel on will automatically be matched and paid. If any of the reels has a desirable fruit above the winline then when you choose to spin that reel simply hold the corresponding hold button down first and that reel will step just one symbol.

11th Heaven - The hilo reel will spin off and you will be offered a skill stop on that reel. Upon stopping the reel, a lamp will step up the award card the number of positions corresponding to the number on the reel. If you stop the reel on a twelve the lamp will step off the top of the award card back down to the bottom. Be warned. By holding the cancel button down you may slow the reel to a speed that will be significantly easier to hit.

Flashback - You will be offered a skill shot on the first spinning reel. Whatever you stop it on will be offered as a three of a kind win. Alternatively, you will be offered the chance to spin the next reel and try again. The third reel is your final chance.


HIDDEN FEATURES

On the reels you will notice that certain symbols have a horizontal Red Bar running behind them. If you manage to get three Red Bars on the winline you will be awarded Hidden Features.

It is possible to get Red Bars from a couple of features but mainly from manual nudges and reel-blasts.

Lucky Ladders - All four columns will animate rapidly up and down. Pressing the start button will stop them and allow you to chose which column you wish to collect. If you stop the reel-blasts above 6 then you will guarantee the opportunity of re-entering the hidden feature picking stage.

Nudge Timer - You will be given 10 seconds to nudge the reels to achieve the highest win. The speed of the reels will give you about 38 nudges, normally enough to achieve Jackpot. Be warned though if you nudge in a lower win first, that will be paid and the feature will end. If you leave the reels where they are for the 10 seconds you will guarantee the opportunity of re-entering the hidden feature picking stage.

Mega Blasts - Very similar to Reel-Blasts, this feature offers you a reel-blast which will pay to the bank. It will then offer you the chance to get the other still lit fruits on the reels until all have been paid or the repeat chance failed.

Strike a Light - A lamp will animate back and forth across the buttons. Every time you successfully hit a lit button the award will climb. The closer to the top the less buttons will light and the faster it will go. Holding the collect feature button down will slow the animation enough to achieve Jackpot + Repeat Chance.

Simon Says - A pattern of 11 steps will be flashed and written on the alpha. This pattern will then disappear and you must reproduce that pattern on the hold button. For every one correct the award will climb. You may press the cancel button once to remind you of the remaining pattern.

HI-LO Cash - The cherry award will be paid to the bank and you will then have to hi-lo up the awards, each successful gamble paying the next award to the bank.

Crossfire - A cross-hair will animate over the top glass which when stopped will give the item highlighted. If you stop on the reel-blasts above 6 then you will guarantee the opportunity of re-entering the hidden feature picking stage.


INVINCIBLE MODE

The invincible mode is indicated when the logo begins to flash and the exchange light all come on.



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